Designing Mobile Interfaces

Designing Mobile Interfaces

With hundreds of thousands of mobile applications available today, your app has to capture users immediately. This book provides practical techniques to help you catch—and keep—their attention. You’ll learn core principles for designing effective user interfaces, along with a set of common patterns for interaction design on all…

GPU Pro 7

GPU Pro 7

The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects and visualization data that are useful for beginners and seasoned game and graphics programmers alike. Exploring recent developments in the rapidly evolving field of real-time rendering, GPU…

VFX Fundamentals

VFX Fundamentals

This book is a comprehensive, introductory title covering concepts central to Visual Special Effects using the free Black Magic Design Fusion 8.0 software package. The book also provides foundational background information regarding concepts central to digital image compositing, digital video editing, digital illustration, digital painting, 3D, and digital…

Pro Photo Colorizing with GIMP

Pro Photo Colorizing with GIMP

Obtain techniques for adding color to black and white or monochrome photographic images using GIMP. In this book you’ll also learn to create a hand-tinted effect to add an element of antiquity. Pro Photo Colorizing with GIMP also teaches techniques that enable you to selectively colorize images, mixing…

Unity 5.x Shaders and Effects Cookbook

Unity 5.x Shaders and Effects Cookbook

Since their introduction to Unity, Shaders have been notoriously difficult to understand and implement in games: complex mathematics have always stood in the way of creating your own Shaders and attaining that level of realism you crave. With Shaders, you can transform your game into a highly polished,…

The JPEG 2000 Suite

The JPEG 2000 Suite

The JPEG 2000 Suite provides a comprehensive overview of the baseline JPEG 2000 standard and its extensions. The first part of the book sets out the core coding system, additions to the standard and reference software. The second part discusses the successful deployment of JPEG 2000 in application…

Publishing with iBooks Author

Publishing with iBooks Author

iBooks Author is the first tool of its kind. Never before have publishers, authors, and content creators had a tool for making dynamic, interactive ebooks in a WYSIWYG environment. This book is intended to get you up and writing in iBooks Author. You’ll learn what to expect from…

You Can Draw in 30 Days

You Can Draw in 30 Days

Learn to draw in 30 days with public television’s favorite drawing teacher. Drawing is an acquired skill, not a talent—anyone can learn to draw! All you need is a pencil, a piece of paper, and the willingness to tap into your hidden artistic abilities. You Can Draw in…

AutoCAD 2015 and AutoCAD LT 2015 Essentials

AutoCAD 2015 and AutoCAD LT 2015 Essentials

Step-by-step instructions for the AutoCAD fundamentals AutoCAD 2015 Essentials contains 400 pages of full-color, comprehensive instruction on the world’s top drafting and architecture software. This 2015 edition features architectural, manufacturing, and landscape architecture examples. And like previous editions, the detailed guide introduces core concepts using interactive tutorials and…

Laszlo in Action

Laszlo in Action

Laszlo in Action is the first comprehensive guide to the Laszlo system and its language LZX. OpenLaszlo is an increasingly popular open-source platform for the development and delivery of rich internet applications across multiple platforms: Flash, DHTML, and J2ME. The dramatic emergence of Ajax over the past year…