Learn RPGs in GameMaker: Studio

Learn RPGs in GameMaker: Studio

Carry out the pre-planning, design, and programming of role playing games (RPGs) using the popular GameMaker: Studio in this very practical and fun book. Author Ben Tyers teaches you how to create a story or plotline for the RPG, apply aesthetics, and develop core and extended gameplay. Using Learn…

The Advanced Game Developer's Toolkit

The Advanced Game Developer’s Toolkit

Master the most important skills and techniques you need to know for professional HTML5 and JavaScript 2D game development. This book delves into many of the great classic techniques of video game design. You’ll discover how to develop games and game levels using Tiled Editor, how to implement…

3D Game Design with Unreal Engine 4 and Blender

3D Game Design with Unreal Engine 4 and Blender

Unreal Engine 4 now has support for Blender, which was not available in earlier versions. This has opened up new possibilities and that is where this book comes in. This is the first book in the market combining these two powerful game and graphic engines. Readers will build…

Learn Unity for Android Game Development

Learn Unity for Android Game Development

Get a thorough and practical introduction to Unity development for Android devices with no previous experience with game development needed. In this book, you’ll go through every step from downloading and installing Unity and the Android SDK, to creating fully functional games. The bulk of Learn Unity for Android…

Mostly Codeless Game Development

Mostly Codeless Game Development

Get a head start in your game development career with this all-genre guide for absolute beginners. Whether you’re into action games, role-playing games, or interactive fiction, we’ve got you covered. Mostly Codeless Game Development empowers new developers with little or no previous programming experience and explores all major areas of game…

The Game Jam Survival Guide

The Game Jam Survival Guide

Game jams are fun. They are a creative, exciting, social experience. The goal of a game jam is to design a video game, either alone or in teams, as fast as is humanly possible; usually in a single weekend. The Game Jam Survival Guide, written to help you…

Procedural Content Generation for C++ Game Development

Procedural Content Generation for C++ Game Development

Procedural generation is a growing trend in game development. It allows developers to create games that are bigger and more dynamic, giving the games a higher level of replayability. Procedural generation isn’t just one technique, it’s a collection of techniques and approaches that are used together to create…

Game Development with Construct 2

Game Development with Construct 2

Design and create video games using Construct 2. No prior experience is required. Game Development with Construct 2 teaches you to create 12 different game projects from a variety of genres, including car racing and tower defense to platformer and action-adventure. The software is user friendly and powerful,…

3D Game Environments

3D Game Environments

From a steamy jungle to a modern city, or even a sci-fi space station, 3D Game Environments is the ultimate resource to help you create AAA quality art for a variety of game worlds. Primarily using Photoshop and 3ds Max, students will learn to create realistic textures from…